Commander
5.6±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(393 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Fast mana3
Mana rocks5
Tutors3
Draw engines5
Cantrips & burst draw4
Recursion1
Spot removal6
Board wipes3
Stax & hate2
Protection3
Fetchlands4
Dual & shock lands6
Premium utility lands3
Utility lands11
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 79%)+22ⓘ
Combo pieces4
Synergy pieces18
Combat threats1
Sacrifice outlets1
Drain effects2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats95Mana base89Speed82
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy33 cards
33 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Treasure16 cards
16 treasure generators. Ramp and artifact synergies in one package.