Commander
3.2±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(185 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Other acceleration1
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Draw engines7
Cantrips & burst draw5
Value engines4
Other2
Spot removal7
Board wipes4
Stax & hate14
Protection1
Other2
Fetchlands3
Dual & shock lands4
Premium utility lands2
Utility lands9
Taplands5
Synergy pieces3
Win conditions3
Combat threats3
Drain effects10
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.2 → Bracket 2
Mana base84Interaction68Threats51
0.2 above Bracket 1 ceiling (3)
1.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.