Commander
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(216 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana1
Mana dorks16
Land ramp1
Draw engines7
Cantrips & burst draw9
Recursion15
Value engines6
Spot removal5
Graveyard hate2
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands3
Utility lands14
Taplands2
Basic lands1
Forest+1
Combat Damage Synergy: token package, 1 haste enabler, 4 evasion enablers+16ⓘ
Synergy pieces5
Win conditions1
Combat threats9
Sacrifice outlets3
Reanimation2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Mana base94Speed81Consistency77
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies35 cards
35 low-cost creatures. Swarm the board and pump for lethal attacks.
Graveyard/Reanimator25 cards
25 graveyard synergies. Use your graveyard as a second hand.
Mill21 cards
21 mill effects. Empty opponent libraries or fuel your graveyard.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.