Commander
6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence427 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks8
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Tutors6
Draw engines2
Cantrips & burst draw9
Recursion2
Value engines4
Counterspells4
Spot removal7
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
+8
+8
+5
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
Basic lands3
+9
+3
+4
1 Combo Family (1 lines, Consistency: 94%)+24ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces2
Synergy pieces3
Combat threats1
Sacrifice outlets1
Drain effects3
Token generators2
Reanimation1
Damage multipliers1
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats88Mana base87Consistency77
1.4 above Bracket 2 ceiling (5)
0.6 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Wizard Tribal26 cards
26 wizard creatures detected. Tribal synergies can create powerful board states.
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Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
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Burn12 cards
12 damage dealers. Burn opponents down with direct damage.
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