Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(450 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana8
Mana rocks1
Land ramp1
Other acceleration2
Commander Draw Engine (Maralen of the Mornsong provides card draw)+15ⓘ
Low Land Count (13/30)+-43ⓘ
Tutors8
Draw engines6
Cantrips & burst draw2
Wheels3
Recursion2
Value engines2
Spot removal5
Graveyard hate2
Board wipes4
Stax & hate4
Mono-Color Mana Base (no fixing needed)+70ⓘ
Mono-Color Powerhouse Lands (4)+21ⓘ
Mana Acceleration (12 sources)+2ⓘ
Low Land Count (13/30)+-43ⓘ
Utility lands7
5 Combo(s) Detected (Consistency: 92%)+43ⓘ
Combo pieces8
Synergy pieces1
Win conditions1
Combat threats1
Drain effects2
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats90Interaction85Speed82
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.