Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(495 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks6
Mana dorks2
Other acceleration5
Treasure generators1
Tutors4
Draw engines3
Cantrips & burst draw4
Recursion2
Value engines4
Counterspells3
Spot removal7
Graveyard hate3
Board wipes2
Stax & hate4
Protection1
Mono-Color Mana Base (no fixing needed)+18ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (17 sources)+7ⓘ
Utility lands3
Basic lands1
Island+29
3 Combo(s) Detected (Consistency: 92%)+33ⓘ
Combo Commander: Urza, Lord High Artificer+15ⓘ
Commander Synergy (1 groups)+10ⓘ
Tempo Control (lockout lethality)+8.6ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces6
Win conditions1
Combat threats2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats96Interaction88Speed87
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Mass land denial (2)
✓
Extra turns (1)
✕2-card combo — none
Themes9 total
Artifacts Matter29 cards
29 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm21 cards
21 storm synergies. Chain spells for exponential value.