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Commander
No commander provided6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence417 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana rocks12
Mana dorks3
Land ramp1
Other acceleration3
Treasure generators4
Tutors2
Draw engines3
Recursion1
Value engines2
Counterspells1
Spot removal9
Protection9
Mana Acceleration+12ⓘ
Utility lands4
Basic lands1
5 Combo(s) Detected (Consistency: 56%)+35ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces10
Win conditions2
Combat threats2
Sacrifice outlets1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter17 cards
17 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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