Jirina Kudro

Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence322 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Mana rocks2
2+6
3+3
Land ramp3
WW+5
2W+1
3W+3
Other acceleration1
4+1
Treasure generators2
2R+4
1BR+2
Minor treasure1
B+2
Draw engines8
1B+7
1BB+5
2W+5
2R+3
2W+2
2BB+5
3W+4
5+3
Cantrips & burst draw3
2W+2
2B+2
3B+2
Scry & Surveil2
2W+1
4+2
Recursion1
6BB+1
Value engines2
W+2
1BR+2
Artifact/enchantment removal4
1W+5
1R+4
2W+5
1WB+2
Spot removal6
W+7
W+6
1W+5
WB+5
1WB+5
2W+2
Graveyard hate3
WB+8
WB+4
1WB+3
Board wipes3
2W+7
2BB+2
4WW+2
Stax & hate1
2W+3
Protection6
RW+5
1W+2
1W+1
2W+3
2W+3
2WW+3
Fetchlands1
+8
Dual & shock lands9
+6
+6
+6
+4
+4
+4
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands10
2R+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
3W+2
+2
+2
Basic lands2
+9
+4
Combat Damage Synergy+25
Synergy pieces10
1R+5
1B+4
1B+2
2R+6
1WW+5
2W+4
2W+4
2WB+4
3W+3
5+2
Win conditions1
3BB+5
Combat threats10
1W+5
RW+2
1W+1
1RW+11
2R+4
1WB+2
3W+5
3W+5
3R+2
2WW+2
Sacrifice outlets1
1WB+3
Reanimation1
6BB+2
Alternate win strategies1
3+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2

1.7 above Bracket 1 ceiling (3)

0.3 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Human Tribal31 cards

31 human creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Soldier Tribal12 cards

12 soldier creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.