Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(465 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana9
Mana rocks2
Other acceleration2
Treasure generators5
Tutors1
Draw engines11
Cantrips & burst draw3
Wheels1
Recursion6
Value engines4
Counterspells1
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate3
Edict effects1
Protection1
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands4
Utility lands7
Taplands1
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces2
Synergy pieces2
Win conditions7
Combat threats4
Sacrifice outlets4
Drain effects5
Token generators4
Reanimation4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats96Mana base92Consistency87
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.