Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(295 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks2
Land ramp4
Other acceleration3
Tutors1
Draw engines7
Cantrips & burst draw1
Value engines6
Spot removal5
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Mana Acceleration (12 sources)+2ⓘ
Two-Color Powerhouse Lands (2)+2ⓘ
Fetchlands8
Dual & shock lands1
Premium utility lands2
Utility lands7
Taplands1
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 7 evasion enablers+25ⓘ
Synergy pieces4
Win conditions1
Combat threats5
Token generators2
Clone effects1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base89Threats74Speed63
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Beast Tribal27 cards
27 beast creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.