Commander
7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(528 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp2
Other acceleration4
Treasure generators8
Tutors5
Draw engines7
Cantrips & burst draw5
Recursion2
Counterspells3
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands7
Taplands1
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+5.8ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces8
Synergy pieces3
Win conditions1
Combat threats1
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Threats94Consistency93Speed87
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Treasure14 cards
14 treasure generators. Ramp and artifact synergies in one package.