Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(735 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+12ⓘ
Fast mana2
Mana rocks1
Mana dorks3
Land ramp16
Other acceleration3
Treasure generators1
Commander Draw Engine (Omnath, Locus of Creation provides card draw)+10ⓘ
Tutors2
Draw engines9
Cantrips & burst draw2
Recursion4
Value engines5
Counterspells1
Spot removal5
+5
Stax & hate1
Protection1
Mana Acceleration (25 sources)+15ⓘ
Fetchlands11
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands12
+9
+9
+9
+9
+9
+9
+6
+6
+6
+6
+6
+6
Premium utility lands5
+5
+5
+5
+5
+5
Utility lands5
+3
+2
+2
+2
Taplands2
+2
Basic lands4
+1
+1
+1
+2
11 Combo Families (12 lines, Consistency: 70%)+63ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces13
+4
Synergy pieces15
Win conditions1
Token generators1
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Mana base99Threats99Speed92
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
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Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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