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HomeExplore decksCommanders
WBG

Tayam, Luminous Enigma

viapasted list·Updated 46 days ago·7 views·

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Power level

6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence388 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks1
Mana dorks9
Land ramp3
Other acceleration1
Glass Cannon−10ⓘ
Tutors2
Draw engines1
Cantrips & burst draw1
Scry & Surveil1
Recursion1
Value engines6
Artifact/enchantment removal1
Spot removal9
Graveyard hate1
Stax & hate7
Protection2
Mana Acceleration+6ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands4
Taplands2
Basic lands3
11 Combo(s) Detected (Consistency: 54%)+57ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+25ⓘ
Combo pieces14
Synergy pieces3
Sacrifice outlets1
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3

1.0 above Bracket 2 ceiling (5)

1.0 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies25 cards

25 low-cost creatures. Swarm the board and pump for lethal attacks.

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Aristocrats22 cards

22 sacrifice/death synergies. Drains opponents while generating value from deaths.

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+1/+1 Counters18 cards

18 counter synergies. Grow your creatures over time for massive threats.

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Combos11 total

  • 2-card combos · 8
  • +
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  • 3-card combos · 2
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