Commander
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(376 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks6
Land ramp5
Other acceleration9
Treasure generators2
Other2
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines6
Cantrips & burst draw9
Recursion1
+1
Value engines5
Counterspells2
Spot removal2
Protection2
Mana Acceleration (26 sources)+15ⓘ
Fetchlands1
+8
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands2
+6
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+7
+7
+8
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces3
Synergy pieces2
Win conditions6
Combat threats8
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Speed90Threats90Mana base84
0.4 above Bracket 2 ceiling (5)
1.6 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
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Dragon Tribal22 cards
22 dragon creatures detected. Tribal synergies can create powerful board states.
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Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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