Myrkul is kinda cool

7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(522 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana Acceleration (17 sources)+7
Premium utility lands1
Utility lands1
Basic lands3
17 Combo(s) Detected (Consistency: 62%)+85
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine+22
Sacrifice outlets1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4
Threats99Speed86Mana base73

1.2 above Bracket 3 ceiling (6.5)

0.8 below Bracket 5 threshold (8.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Aristocrats13 cards

13 sacrifice/death synergies. Drains opponents while generating value from deaths.

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos17 total