Commander
6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(456 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks4
Treasure generators1
Tutors5
Draw engines7
Cantrips & burst draw2
Scry & Surveil1
Recursion3
Spot removal6
Board wipes1
Edict effects1
Two-Color Powerhouse Lands (6)+20ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands1
Utility lands11
Taplands2
1 Combo Family (1 lines, Consistency: 96%)+24ⓘ
Combat Damage Synergy: 1 haste enabler, 3 evasion enablers, aristocrats engine+19ⓘ
Combo pieces2
Synergy pieces12
Win conditions1
Combat threats1
Sacrifice outlets7
Drain effects6
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats95Mana base88Consistency85
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies29 cards
29 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain27 cards
27 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats24 cards
24 sacrifice/death synergies. Drains opponents while generating value from deaths.