HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
BRG

Auntie Ool, Cursewretch

viapasted list·Updated 46 days ago·7 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

5.0±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence322 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks2
Commander Draw Engine+10ⓘ
Draw engines5
Cantrips & burst draw1
Recursion2
Value engines4
Spot removal11
Graveyard hate1
Board wipes3
Stax & hate4
Fetchlands4
Dual & shock lands9
Premium utility lands2
Utility lands4
Taplands1
Basic lands3
5 Combo(s) Detected (Consistency: 32%)+29ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Win conditions1
Drain effects2
Reanimation4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3

Right at the Bracket 3 threshold

2.0 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters39 cards

39 -1/-1 counter cards. Weaken and wither opponent creatures.

,,,,
Aristocrats14 cards

14 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,
Aggro8 cards

8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,

Combos5 total

  • 2-card combos · 4
  • +
  • +
  • +
  • +
  • 3-card combo · 1
  • ++