Commander
5.0±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(322 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Draw engines5
Cantrips & burst draw1
Recursion2
Value engines4
Spot removal11
Graveyard hate1
Board wipes3
Stax & hate4
Fetchlands4
Dual & shock lands9
Premium utility lands2
Utility lands4
Taplands1
5 Combo(s) Detected (Consistency: 32%)+29ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Win conditions1
Drain effects2
Reanimation4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Mana base89Threats82Interaction63
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
-1/-1 Counters39 cards
39 -1/-1 counter cards. Weaken and wither opponent creatures.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.