Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(253 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana dorks4
Land ramp10
Other acceleration1
Tutors1
Draw engines2
Cantrips & burst draw4
Recursion4
Value engines4
Spot removal2
Graveyard hate1
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (20 sources)+10ⓘ
Mono-Color Powerhouse Lands (1)+3ⓘ
Fetchlands3
Utility lands8
Basic lands1
Forest+29
3 Combo(s) Detected (Consistency: 43%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces3
Win conditions2
Combat threats1
Token generators2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats87Mana base75Speed71
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.