Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(321 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks11
Other acceleration1
Draw engines3
Cantrips & burst draw8
Recursion7
Value engines7
Counterspells7
Spot removal7
Board wipes1
Stax & hate1
Protection5
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Two-Color Mana Base (no fixing needed)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands2
Utility lands4
Taplands8
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 evasion enablers+25ⓘ
Tempo Control (lockout lethality)+10.8ⓘ
1 extra turn effect+5ⓘ
Synergy pieces5
Combat threats5
Token generators2
Reanimation1
Clone effects3
Extra turns1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 2
Threats86Consistency85Interaction78
1.7 above Bracket 1 ceiling (3)
-0.2 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Artifacts Matter8 cards
8 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.