5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence389 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks4
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw19
Recursion4
+2
Value engines5
Control Strategy Bonus (18 interaction cards)+30ⓘ
Counterspells7
Spot removal9
Board wipes1
Protection1
Fetchlands1
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+5
+4
+4
Utility lands7
+3
+2
+2
+2
+2
Taplands4
+2
Basic lands2
+10
+8
3 Combo Families (3 lines, Consistency: 55%)+27ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Combo pieces7
Synergy pieces7
Win conditions1
Drain effects2
Enablers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Consistency87Threats87Mana base71
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Storm12 cards
12 storm synergies. Chain spells for exponential value.
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Cantrips13 cards
13 cantrips. Cheap spells that replace themselves for velocity.
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Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
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History5 snapshots
Grade
Power5.7→5.8+0.1
BracketB3→B3
Vectors
Velocity
59→59
—
Consistency
86→87
+1
Interaction
51→51
—
Efficiency
71→71
—
Lethality
87→87
—
Card Changes
Added (1)
Removed (1)
Grade
Power6.3→5.7-0.6
BracketB3→B3
Vectors
Velocity
59→59
—
Consistency
88→86
-2
Interaction
54→51
-3
Efficiency
72→71
-1
Lethality
87→87
—
Card Changes
Added (2)
Removed (2)
Grade
Power6.4→6.3-0.1
BracketB3→B3
Vectors
Velocity
48→59
+11
Consistency
87→88
+1
Interaction
86→54
-32
Efficiency
75→72
-3
Lethality
82→87
+5
Card Changes
Added (7)
Removed (7)
Grade
Power6.4→6.4—
BracketB3→B3
Vectors
Velocity
50→48
-2
Consistency
86→87
+1
Interaction
86→86
—
Efficiency
75→75
—
Lethality
82→82
—
Card Changes
Added (1)
Removed (1)
Grade
Power6.3→6.4+0.1
BracketB3→B3
Vectors
Velocity
50→50
—
Consistency
85→86
+1
Interaction
86→86
—
Efficiency
75→75
—
Lethality
76→82
+6
Card Changes
Added (1)
Removed (1)