The Lich King (Sauron)

Commander
6.1±0.6
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence431 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks10
Treasure generators2
Multi-Copy Redundancy+17
Commander Synergy+5
Tutors1
Draw engines10
Cantrips & burst draw5
Scry & Surveil1
Recursion4
Value engines4
Counterspells1
Artifact/enchantment removal1
Spot removal11
Board wipes3
Edict effects3
Protection3
Fetchlands3
Dual & shock lands9
Premium utility lands3
Utility lands9
Taplands5
Basic lands3
Combat Damage Synergy+16
Commander Synergy+1
Synergy pieces4
Win conditions2
Combat threats3
Drain effects1
Token generators2
Clone effects2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.1 (Bracket 3)+Game Changers 5 Bracket 4
Game changers 5
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Knight Tribal10 cards

10 knight creatures detected. Tribal synergies can create powerful board states.

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Legends Matter10 cards

10 legendary synergies. Legends in the deck grow stronger together.

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Lifedrain5 cards

5 lifedrain effects. Drain opponents' life while gaining life.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.