4.4±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence298 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp1
Other acceleration2
Commander Synergy+1ⓘ
Draw engines6
Cantrips & burst draw9
Recursion2
Value engines3
Other1
Counterspells4
Spot removal14
Board wipes1
Stax & hate4
Edict effects1
Two-Color Mana Base+4ⓘ
Premium utility lands3
Utility lands5
Taplands9
Basic lands2
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces6
Combat threats7
Drain effects2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.4 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Faerie Tribal24 cards
24 faerie creatures detected. Tribal synergies can create powerful board states.
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Rogue Tribal10 cards
10 rogue creatures detected. Tribal synergies can create powerful board states.
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Bounce6 cards
6 bounce effects. Return permanents to hand for tempo advantage.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power4.4→4.4—
BracketB2→B3(+1)
Vectors
Velocity
53→53
—
Consistency
74→76
+2
Interaction
74→79
+5
Efficiency
69→69
—
Lethality
81→81
—
Card Changes
Added (1)
Removed (1)