Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(272 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana dorks7
Land ramp5
Other acceleration1
Other1
Commander Draw Engine (Felothar the Steadfast provides card draw)+15ⓘ
Draw engines9
Recursion6
Value engines3
Other1
Spot removal12
Board wipes2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands2
Utility lands10
Taplands6
1 Combo Family (1 lines, Consistency: 38%)+17ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces3
Synergy pieces3
Win conditions1
Combat threats8
Sacrifice outlets2
Drain effects1
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Mana base91Interaction85Threats73
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Defenders/Walls23 cards
23 defenders/walls. Build an impenetrable wall, then convert to damage.
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.