Commander
7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(483 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp3
Draw engines4
Cantrips & burst draw13
Wheels1
Recursion3
Value engines5
Control Strategy Bonus (14.5 interaction cards)+30ⓘ
Counterspells3
Spot removal13
Board wipes3
Stax & hate2
Protection6
Two-Color Powerhouse Lands (3)+6ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands7
Taplands4
3 Combo Families (3 lines, Consistency: 40%)+24ⓘ
Combo pieces7
Synergy pieces1
Combat threats1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction94Threats89Mana base81
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Blink/Flicker17 cards
17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Bounce11 cards
11 bounce effects. Return permanents to hand for tempo advantage.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.