Commander
7.3±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence494 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
+2
Mana rocks11
Mana dorks2
Land ramp4
Other acceleration5
Minor treasure1
Other acceleration1
Tutors4
Draw engines7
Cantrips & burst draw4
Recursion3
+3
Value engines14
Counterspells2
Spot removal3
Board wipes1
Stax & hate2
Protection2
+0.3
Mana Acceleration (27 sources)+15ⓘ
Fetchlands1
+7
Utility lands25
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands1
+4
11 Combo Families (21 lines, Consistency: 98%)+74ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces22
Synergy pieces2
Win conditions1
Combat threats5
Sacrifice outlets1
+4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats99Speed86Consistency84
0.3 above Bracket 3 ceiling (7)
1.7 below Bracket 5 threshold (9)
✓
2-card combo 2
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
,,,,
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Stax8 cards
8 stax pieces. Tax and restrict opponents' resources while breaking parity.
,,,,