Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Land ramp15
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion4
Value engines4
Spot removal6
Board wipes3
Stax & hate2
Protection1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands1
Utility lands11
Taplands2
3 Combo(s) Detected (Consistency: 64%)+28ⓘ
Combat Damage Synergy: token package, 1 token doubler, 2 extra combats, 1 haste enabler, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces13
Combat threats2
Sacrifice outlets1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.8 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats93Mana base91Consistency85
✓
Game changers 2
✓
Mass land denial (2)
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Landfall16 cards
16 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.