Myrel, Shield of Argive

5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(373 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks1
Other acceleration2
Treasure generators1
Mono-Color Mana Base (no fixing needed)+28
Mono-Color Powerhouse Lands (1)+3
Taplands1
Basic lands1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats93Interaction90Mana base70

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Soldier Tribal21 cards

21 soldier creatures detected. Tribal synergies can create powerful board states.

Human Tribal17 cards

17 human creatures detected. Tribal synergies can create powerful board states.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.