Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(349 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks6
Other acceleration2
Treasure generators2
Draw engines1
Cantrips & burst draw6
Recursion2
Value engines1
Spot removal8
Board wipes4
Stax & hate1
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands5
Taplands5
Combat Damage Synergy: token swarm strategy, 10 extra combats, 2 haste enablers, 1 evasion enabler, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 30%)+16ⓘ
Combo pieces2
Synergy pieces8
Win conditions3
Combat threats3
Token generators2
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats83Speed82Mana base81
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Extra Combats10 cards
10 extra combat effects. Attack multiple times per turn.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.