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Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence868 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana18
Mana rocks3
Mana dorks1
Treasure generators2
Commander Draw Engine+18ⓘ
Tutors8
Draw engines10
Cantrips & burst draw5
Wheels3
Recursion1
Value engines3
Counterspells10
Spot removal3
Board wipes2
Stax & hate3
Protection1
Mana Acceleration+12ⓘ
Fetchlands5
Dual & shock lands10
Premium utility lands5
Utility lands3
Taplands1
12 Combo(s) Detected (Consistency: 100%)+80ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces16
Synergy pieces2
Token generators1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 20
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Consultation / Thoracle2 cards
2 Consultation line cards. Win by exiling your library.
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Graveyard (Commander)1 cards
Commander uses the graveyard as a resource.
Discard10 cards
10 discard synergies. Empty opponents' hands while gaining value.
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