Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(280 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks11
Other acceleration1
Treasure generators1
Tutors1
Draw engines7
Cantrips & burst draw2
Recursion1
Control Strategy Bonus (12.4 interaction cards)+22ⓘ
Spot removal11
Graveyard hate1
Board wipes2
Stax & hate7
Protection2
Mono-Color Mana Base (no fixing needed)+12ⓘ
Mana Acceleration (17 sources)+7ⓘ
Utility lands12
Taplands2
Basic lands1
Plains+23
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces1
Combat threats1
Token generators6
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Interaction80Mana base70Threats67
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Superfriends11 cards
11 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.