9.6±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.6
High confidence687 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana7
Mana rocks5
Mana dorks1
Land ramp1
Commander Draw Engine+15ⓘ
Tutors8
Draw engines3
Cantrips & burst draw5
Wheels2
Scry & Surveil1
Recursion5
Value engines6
Control Strategy+30ⓘ
Counterspells5
Spot removal13
Board wipes3
Stax & hate4
Edict effects2
Protection2
Two-Color Powerhouse Lands+20ⓘ
Mana Acceleration+2ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands7
Basic lands2
7 Combo Families+52ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+2ⓘ
Combo pieces7
Synergy pieces3
Win conditions1
Combat threats1
Token generators1
Enablers1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.6 → Bracket 5
0.6 above Bracket 4 ceiling (9)
Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →✓
Game changers 8
Minimum Bracket 4
✓
2-card combo 5
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Theft6 cards
6 steal effects. Turn opponents' threats against them.
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Control (Commander)9 cards
This deck takes a controlling, reactive gameplan.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.