Jon Irenicus

Commander
See all Jon Irenicus, Shattered One data
9.6±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.6
High confidence687 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Fast mana7
Mana rocks5
Mana dorks1
Land ramp1
Commander Draw Engine+15
Tutors8
Draw engines3
Cantrips & burst draw5
Wheels2
Scry & Surveil1
Recursion5
Value engines6
Control Strategy+30
Counterspells5
Spot removal13
Board wipes3
Stax & hate4
Edict effects2
Protection2
Two-Color Powerhouse Lands+20
Mana Acceleration+2
Fetchlands3
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands7
Basic lands2
7 Combo Families+52
Combat Damage Synergy+8
Commander Synergy+2
Combo pieces7
Synergy pieces3
Win conditions1
Combat threats1
Token generators1
Enablers1
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.6 → Bracket 5

0.6 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Game changers 8
Minimum Bracket 4
2-card combo 5
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes2 total

Theft6 cards

6 steal effects. Turn opponents' threats against them.

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Control (Commander)9 cards

This deck takes a controlling, reactive gameplan.

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Combos7 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.