Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(579 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana16
Mana rocks6
Mana dorks1
Other acceleration2
Treasure generators2
Commander Draw Engine (Alania, Divergent Storm provides card draw)+18ⓘ
Tutors3
Draw engines3
Cantrips & burst draw14
Wheels1
Recursion5
Counterspells3
Spot removal6
Protection1
Mana Acceleration (26 sources)+15ⓘ
Two-Color Powerhouse Lands (3)+11ⓘ
Fetchlands8
Dual & shock lands4
Premium utility lands1
Utility lands6
Taplands5
2 Combo(s) Detected (Consistency: 85%)+27ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces4
Synergy pieces1
Win conditions1
Drain effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency97Speed95Mana base95
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Storm19 cards
19 storm synergies. Chain spells for exponential value.
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Wizard Tribal10 cards
10 wizard creatures detected. Tribal synergies can create powerful board states.