Zurgo Aristocrats

Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence478 pts
Estimated win turn
T6best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8
Fast mana3
Mana rocks3
Other acceleration1
Treasure generators2
Minor treasure1
Commander Draw Engine+15
Tutors2
Draw engines2
Cantrips & burst draw2
Scry & Surveil1
Value engines2
Artifact/enchantment removal1
Spot removal4
Board wipes3
Stax & hate2
Protection8
Fetchlands1
Dual & shock lands8
Premium utility lands2
Utility lands6
Taplands3
Basic lands3
Combat Damage Synergy+25
Commander Synergy+1
Synergy pieces22
Win conditions1
Combat threats6
Drain effects5
Token generators11

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.7+Game Changers 3 Bracket 3

1.7 above Bracket 2 ceiling (5)

0.3 below Bracket 4 threshold (7)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Aristocrats (Commander)24 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy28 cards

28 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Lifegain17 cards

17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.