Commander
3.8±0.75
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence250 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Other acceleration8
Tutors3
Draw engines5
Cantrips & burst draw2
Recursion2
Spot removal2
Artifact/enchantment removal1
Edict effects1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
+8
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
+2
Basic lands3
+5
+3
+6
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces4
Win conditions1
Combat threats2
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base82Threats80Speed41
0.8 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Storm6 cards
6 storm synergies. Chain spells for exponential value.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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