Copy of - The Pactsworn

Commander
3.8±0.75
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence250 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10
Fast mana1
1+10
Mana rocks2
2+4
3+1
Other acceleration8
G+8
G+7
2+5
1G+1
3+3
3+2
6+6
5GG+3
Tutors3
1BB+1
3W+3
3BB+3
Draw engines5
3+3
2GG+2
5+3
6+1
5GG+3
Cantrips & burst draw2
1G+1
2GG+1
Recursion2
B+5
B+2
Spot removal2
W+7
BG+6
Artifact/enchantment removal1
G+6
Edict effects1
1BBB+6
Protection1
1G+7
Mana Acceleration (11 sources)+1
Fetchlands2
+8
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands7
1G+1
+2
+2
+2
+2
+2
+2
Taplands8
B/G+2
2G+2
+2
+2
+2
+2
+2
+2
Basic lands3
+5
+3
+6
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25
Synergy pieces4
3BB+5
5+2
5+1
6+1
Win conditions1
1GGGG+6
Combat threats2
1B+1
1BB+1
Sacrifice outlets2
1BB+6
2GG+2
Drain effects1
3+3
Token generators2
3BB+4
4WW+10
Reanimation2
2WW+12
2BG+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Mana base82Threats80Speed41

0.8 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes1 total

Storm6 cards

6 storm synergies. Chain spells for exponential value.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

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