The Ur-Dragon

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Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence495 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve−10
Fast mana2
Mana rocks6
Mana dorks4
Land ramp9
Other acceleration1
Treasure generators3
Commander Draw Engine+10
Commander Synergy+6
Tutors2
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines4
Control Strategy+30
Counterspells2
Spot removal8
Board wipes2
Stax & hate1
Protection2
Mana Acceleration+12
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands8
Basic lands5
Combat Damage Synergy: token package, 1 extra combat, 4 haste enablers, aristocrats engine, 1 damage multiplier+25
2 Combo(s) Detected (Consistency: 58%)+23
Commander Synergy+12
Combo pieces3
Synergy pieces2
Win conditions2
Combat threats4
Drain effects1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana17 cards

17 high-impact creatures. Ramp into massive threats that dominate the board.

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Dragon Tribal15 cards

15 dragon creatures detected. Tribal synergies can create powerful board states.

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Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos2 total

  • 2-card combos · 2
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