Commander
3.9±0.6
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(241 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Mana rocks6
Land ramp5
Other acceleration1
Commander Draw Engine (Henzie "Toolbox" Torre provides card draw)+15ⓘ
Commander Synergy (1 groups)+3ⓘ
Low Land Count (21/30)+-23ⓘ
Tutors1
Draw engines4
Cantrips & burst draw6
Recursion7
Value engines5
Spot removal9
Board wipes1
Edict effects1
Mana Acceleration (12 sources)+2ⓘ
Low Land Count (21/30)+-23ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands8
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combat Damage Synergy: 1 extra combat, aristocrats engine, 1 damage multiplier+18ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Synergy pieces6
Win conditions3
Combat threats1
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats87Consistency61Mana base44
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.