Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana2
Mana rocks8
Mana dorks2
Other acceleration6
Tutors9
Draw engines3
Cantrips & burst draw3
Recursion3
Spot removal4
Mana Acceleration (20 sources)+10ⓘ
Fetchlands5
Dual & shock lands9
Premium utility lands3
Utility lands9
5 Combo(s) Detected (Consistency: 90%)+42ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
Commander Synergy (2 groups)+15ⓘ
1 extra turn effect+5ⓘ
Combo pieces9
Synergy pieces7
Win conditions1
Sacrifice outlets2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats96Mana base94Consistency88
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter33 cards
33 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm19 cards
19 storm synergies. Chain spells for exponential value.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.