Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(391 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks2
Land ramp2
Other acceleration1
Tutors5
Draw engines5
Value engines5
Spot removal5
Stax & hate4
Protection2
Dual & shock lands3
Premium utility lands4
Utility lands5
Taplands6
3 Combo(s) Detected (Consistency: 90%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (3 groups)+22ⓘ
Combo pieces5
Synergy pieces13
Win conditions3
Combat threats8
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats98Mana base76Consistency70
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Cat Tribal19 cards
19 cat creatures detected. Tribal synergies can create powerful board states.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.