Commander
4.8±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence329 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
+8
Mana rocks1
Land ramp11
Other acceleration4
Commander Synergy (1 groups)+1ⓘ
Tutors1
+5
Draw engines1
Cantrips & burst draw12
+5
Recursion2
+2
Value engines11
Other1
Counterspells1
Spot removal7
Mana Acceleration (18 sources)+6ⓘ
Fetchlands1
+5
Dual & shock lands3
+6
+4
+4
Premium utility lands2
+5
+4
Utility lands7
+3
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
Basic lands2
+7
+15
Synergy pieces7
Win conditions3
Combat threats1
Token generators1
Clone effects2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 2
Consistency88Mana base79Speed59
1.8 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Clones14 cards
14 clone effects. Copy the best threats on the battlefield.
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Tokens (Commander)15 cards
This deck generates and leverages a wide board of creature tokens.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.