Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence289 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp2
Other acceleration1
Commander Draw Engine (Isperia, Supreme Judge provides card draw)+10ⓘ
Draw engines8
Cantrips & burst draw6
Value engines2
Synergy support1
Counterspells3
Spot removal9
Graveyard hate1
Board wipes2
Stax & hate2
Protection2
Two-Color Mana Base (no fixing needed)+17ⓘ
Premium utility lands1
+5
Utility lands2
+2
+2
Taplands6
+3
+2
+2
+2
+2
+2
Basic lands2
+15
+15
Combat Damage Synergy: token package, 7 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces9
Win conditions2
Combat threats12
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats84Interaction82Consistency70
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Flying Matters7 cards
7 flying synergies. Take to the skies with evasive attackers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.