Commander
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(403 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (37% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp11
Other acceleration7
Tutors1
Draw engines6
Cantrips & burst draw3
Value engines4
Other1
Spot removal6
Board wipes2
Stax & hate3
Protection6
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands9
Taplands2
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 4 evasion enablers, 4 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Commander Synergy (1 groups)+15ⓘ
Combo pieces3
Synergy pieces8
Win conditions1
Combat threats3
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Speed87Mana base86Threats86
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal26 cards
26 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana22 cards
22 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.