Grub, goblin aristocrat

5.4±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(370 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Mana dorks1
Other acceleration2
Treasure generators1
Two-Color Mana Base (no fixing needed)+37
Low Land Count (31/32)+-3
Dual & shock lands1
Premium utility lands1
Utility lands2
Taplands1
Basic lands2
3 Combo(s) Detected (Consistency: 60%)+28
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 4 haste enablers, 1 evasion enabler, aristocrats engine+25

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats98Mana base75Consistency47

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal39 cards

39 goblin creatures detected. Tribal synergies can create powerful board states.

Aristocrats21 cards

21 sacrifice/death synergies. Drains opponents while generating value from deaths.

Token Strategy20 cards

20 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos3 total