Tetsuko Umezawa, Fugitive

2.7±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(155 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Other acceleration1
Treasure generators2
Mono-Color Mana Base (no fixing needed)+29
Low Land Count (34/36)+-5
Basic lands1
Combat Damage Synergy: aristocrats engine+8

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.7 → Bracket 1
Mana base70Consistency51Interaction33

1.7 above Bracket 0 ceiling (1)

0.3 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Aggro19 cards

19 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.