Commander
No commander provided6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(466 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana2
Mana rocks3
Other acceleration2
Treasure generators4
Tutors5
Draw engines3
Cantrips & burst draw6
Recursion2
Value engines5
Counterspells5
Spot removal6
Graveyard hate1
Land destruction1
Board wipes2
Edict effects1
Protection2
Other1
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands11
Taplands3
1 Combo(s) Detected (Consistency: 92%)+24ⓘ
Tempo Control (lockout lethality)+9ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Win conditions4
Sacrifice outlets1
Drain effects1
Token generators3
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Mana base88Consistency86Interaction84
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Burn7 cards
7 damage dealers. Burn opponents down with direct damage.