Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(439 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana7
Mana rocks5
Mana dorks1
Other acceleration4
Treasure generators4
Tutors4
Draw engines6
Cantrips & burst draw3
Recursion5
Value engines2
Counterspells6
Spot removal5
Board wipes5
Stax & hate2
Protection1
Mana Acceleration (17 sources)+7ⓘ
Dual & shock lands7
Premium utility lands2
Utility lands5
2 Combo(s) Detected (Consistency: 94%)+29ⓘ
Tempo Control (lockout lethality)+10.8ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces2
Sacrifice outlets2
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Speed90Threats87Interaction80
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.