Grenzo, Dungeon Warden

7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(525 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Glass Cannon (high ramp, low draw)+-10
Scry & Surveil1
Two-Color Mana Base (no fixing needed)+21
Mana Acceleration (16 sources)+6
Two-Color Powerhouse Lands (1)+3
Utility lands2
Taplands1
Basic lands2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4
Threats98Mana base75Interaction74

1.2 above Bracket 3 ceiling (6.5)

0.8 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Aristocrats15 cards

15 sacrifice/death synergies. Drains opponents while generating value from deaths.

Stompy / Big Mana7 cards

7 high-impact creatures. Ramp into massive threats that dominate the board.

Graveyard/Reanimator6 cards

6 graveyard synergies. Use your graveyard as a second hand.

Combos20 total