Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(432 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana5
Mana dorks17
Other acceleration1
Other1
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors7
Draw engines1
Recursion2
Value engines7
Other2
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Stax & hate10
Protection3
Mana Acceleration (23 sources)+13ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands3
Utility lands10
Taplands1
3 Combo Families (3 lines, Consistency: 82%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces4
Combat threats1
Sacrifice outlets3
Drain effects1
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Threats90Speed88Mana base85
2.0 above Bracket 2 ceiling (4.5)
0.0 below Bracket 4 threshold (6.5)
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies28 cards
28 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.