Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Tutors3
Draw engines3
Cantrips & burst draw7
Spot removal7
Board wipes1
Stax & hate2
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands15
+3 more
Taplands7
3 Combo(s) Detected (Consistency: 81%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces5
Win conditions2
Combat threats4
Sacrifice outlets1
Drain effects1
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats92Mana base89Consistency83
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.