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HomeExplore decksCommanders
UBG

Felix Five-Boots

viapasted list·Updated 46 days ago·6 views·

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Power level

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence409 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks3
Land ramp4
Other acceleration1
Treasure generators4
Tutors2
Draw engines11
Cantrips & burst draw7
Value engines2
Counterspells4
Spot removal13
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands9
Taplands2
Basic lands3
Combat Damage Synergy: token package, aristocrats engine+14ⓘ
Tempo Control+7.8ⓘ
Extra Turn Package+5ⓘ
Synergy pieces1
Win conditions3
Combat threats5
Token generators4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aggro35 cards

35 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Rogue Tribal11 cards

11 rogue creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.