Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(348 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana rocks5
Land ramp1
Other acceleration1
Tutors2
Draw engines2
Cantrips & burst draw2
Wheels2
Value engines2
Counterspells3
Spot removal4
Artifact/enchantment removal1
Board wipes4
Protection4
Mono-Color Mana Base (no fixing needed)+29ⓘ
Mana Acceleration (12 sources)+2ⓘ
Utility lands1
Basic lands1
Mountain+33
6 Combo(s) Detected (Consistency: 58%)+39ⓘ
Combat Damage Synergy: 6 extra combats, 4 damage multipliers+25ⓘ
Combo pieces9
Synergy pieces3
Win conditions9
Combat threats1
Drain effects6
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats96Interaction74Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.